A blog about cutting edge technology at its maximum pace.

Ritesh Warke On Monday, January 31, 2011

Motion Sensing is all the rage these days, and it’s all Nintendo’s fault. Starting with the Nintendo Wii’s Wiimotes and eventually ending up with the Sony PlayStation Move controller and the ever-modded Microsoft Kinect, motion-based gameplay has come a very long way. We all have seen how Microsoft’s revolutionary motion-capturing controller has allowed for a lot of awesome hacks and mods. So what could possibly better all of these brilliant pieces of tech?
activate
A new kind of software technology, of course! Activate3D has come up with a new piece of tech called Intelligent Character Motion (ICM) technology. The ICM basically allows the player to “feel” through the virtual world as if they were in it – the ultimate goal of most of these motion control input devices. Based on the input (via a Kinect sensor or a Wii wand or any other motion-sensing device) and the surrounds of the virtual avatar, the ICM predicts the most accurate action based on the context. This means that climbing ropes, walking around and swinging on bars would be intuitive.
ICM has been developed after a lot of academic research in this field. CEO and co-founder Jeff Levy said:-
The next few years will see huge advancements in motion input devices.  Translating these new paradigms into compelling and fun games will be challenging.  We are excited about the possibilities that ICM will bring to these next generation games.

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